Chromatic Split
- rgb split
- chromatic aberration
- colour fringing
- anaglyph
The red, green and blue channels pulled apart, so every edge fringes in colour.
Opens an image model with the prompt in it. The price is on the page before you sign in.
What it is for
A lens bends each wavelength slightly differently, so colour separates at the edges of a frame. Exaggerating a flaw that every cheap lens has is a fast way to say photographed, and pushing it further says broken, which is why it carries both nostalgia and unease.
How it works
The three colour channels are offset from each other by a few pixels. Edges pick up a cyan fringe on one side and a red one on the other. The offset grows toward the corners and is near zero at the centre, because that is how a lens behaves.
When to use it
Use it for music, games and anything that should feel slightly unstable. Avoid it on text, which becomes hard to read immediately.
Told apart from its neighbours
Sprayed Halftone Comic uses the same fringing as one ingredient among several print defects. Glitch Art breaks the data rather than the optics. Dither is a palette limitation rather than a lens one.
- Sprayed Halftone Comic
- Glitch Art
- Dither
Where it is used
It carries a poster, a title card, a game interface and any picture that should feel like a signal rather than an object.
- Music video and title design
- Game interfaces, posters and streetwear
The prompt
Replace the blanks with your own character, keep the rest. Then run it on an image model.
<character> with the colour channels pulled apart, the red, green and blue versions of the image offset from each other by a few pixels so every edge carries a coloured fringe, cyan on one side and red on the other, the offset increasing toward the corners and almost zero at the centre, the subject itself otherwise sharp and normal, a plain background where the fringing is invisible so it only shows on the edges that matter
What goes wrong
A uniformly offset image comes back that looks like a printing error. Ask for the offset to grow toward the corners and to be almost zero at the centre.
Leave out
a uniform offset across the whole frame, blur, a monochrome image, heavy distortion, an offset at the centre
Watch for
Almost nothing at the centre. Real fringing comes from a lens and grows toward the corners, and a constant offset everywhere reads as a broken export rather than as an optical effect.
Questions
Draw it
Pay for the one run. No subscription, and the price is on the model page before you sign in.
