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Kling 3.0 Motion Control transfers motion from a reference video onto a still character image. Drop in a portrait, drop in a clip of someone dancing, walking, or performing an action, and Kling renders the character doing the same thing with the same timing, beats, and camera relationship. Built for UGC and short-form: dance trends, transformation reels, music videos, mascot animations, and any time you want a character to perform a motion you've already captured. Available in Visual Sandbox alongside Seedance, Veo, and other AI video models, so you can pick the right tool for each shot in the same project.
| Tier | Details | Price |
|---|---|---|
| Standard | 720p output | $0.09/s |
| Pro | 1080p output | $0.15/s |
Billed per second of output video. Visual Sandbox reserves the orientation's maximum length up front (10 seconds for Match image, 30 seconds for Match video) and refunds any unused portion when the clip finishes.