Product and commercial
The shots a product needs, and the light, shadow and edge each takes.
Every shot on this shelf is a job somebody pays for. A packshot goes on a marketplace listing, a hero three-quarter goes at the top of a product page, a ghost mannequin goes on a clothing site. Two things settle all ten: the shadow under the object and what happens at its edge. Get those right and the product sits solid and separate. Get them wrong and it floats, smears or dissolves into the background. The cinema catalogue publishes Product as a shot type, and that one is the moving shot: a slow push in, or an orbit around the thing on a turntable. This shelf is the still.
The catalogue shot
3Three shots a shop listing cannot open without. The product alone, the product turned, and the whole line together.
Laid out and lifted
3Three shots decided by where the product sits: flat on a table, up in the air with nothing under it, or pulled apart along a line.
Close, wet and worn
4Four shots that go past the object itself: the material up close, the liquid in the air, the empty garment and the working hand.




Shoot one of them
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